01 / HISTORICAL SEQUENCE
Storyline & chronology
One continuous horizontal story index, with chapter arc blockouts, individual incidents, impact and evidence density. Click any record to open its dossier.
HOW TO READ THIS INDEX
Chronology is editorial. BA/AE represent research-era labels; year estimates are explicitly uncertain.
Each story card includes an editable impact rating from 1 to 5; this is a research assessment.
Card reference bars and totals indicate indexed scene coverage, not proof that a lore claim is true.
02 / STORY CATALOG
Story registry
Browse every imported story entry, then open its evidence record.
03 / ENTITY DOSSIERS
Characters & factions
Links are labeled as source tags, confirmed scene speakers, or manually researched relationships.
04 / TEXT RETRIEVAL
Dialogue & lore search
Search campaign, event dialogue, map notes, Lost Relics, and locally imported text. Every result shows its source and category.
Select a text type to browse its indexed sources, even without a keyword. Search matches across individual dialogue lines. Bond/BlaBla imports are Korean originals unless specifically labeled otherwise.
The downloadable tester build does not redistribute full scripts.
Scene-by-scene dialogue
Original Korean is source text. English is provisional, machine-translated and not official localization. Scene-order variants (_s / _e) are alternate branches, not verified sequential events.
Import bond dialogue, item descriptions, BlaBla or other text
Import a local JSON file containing records with category, title, text and source ID. This is indexed only on your PC and never included in tester releases.
07 / SECURE UPDATE CENTER
Drag-and-drop patches
Install publisher-signed UI patches without replacing the standalone app. Your research, local dialogue and CG uploads are preserved.
Drop a .nikpatch here
Or choose a signed patch file from your computer.
Signature and SHA-256 hashes are checked before anything is installed.Only official signed UI updates are accepted. Uploaded .exe files, code scripts, unknown ZIP files, and unsigned archives are rejected. Core Python/EXE updates still require a new signed Windows build. On a public site, deployments must be administrator-controlled.
06 / VISUAL EVIDENCE
CG & art gallery
Browse story-linked reference illustrations and add actual in-game CGs, item images, and other art with citation links. Cover images are not automatically CGs.
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CG references are indexed from NIKKE-DB's publicly listed artwork collections; chapter numbers come from asset filenames, not verified scene timings. Only images currently available from that source can appear. Individual images can be downloaded on request; the release ZIP does not contain copyrighted CG files. Source attribution stays attached.
05 / GEOGRAPHIC EVIDENCE
Locations & travel constraints
Named places, documented journeys, and historical incidents. No geographic coordinates are inferred from travel times.
TRANSIT & TEMPORAL CONSTRAINTS
Travel observations
Estimated and observed trips are kept separate. Unknown departure points remain unknown.