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Chronology is provisionalOrder is seeded from a community story index. Chapter 49–50 Korean scripts are indexed with provisional machine English. MARIA-n and inferred chronology still require independent verification.
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01 / HISTORICAL SEQUENCE

Storyline & chronology

One continuous horizontal story index, with chapter arc blockouts, individual incidents, impact and evidence density. Click any record to open its dossier.

Release dates are not confirmed in-universe dates.
STORY ARC NAVIGATOR Editorial groupings · boundaries are adjustable
Reference density: fewer → moreCHAPTERS · EVENTS · HISTORICAL INCIDENTS · ALL IN ONE INDEX
OUR RESEARCH CALENDAR BA = Before Ark sealing AE = Ark Era, with sealing at 0 AE c. = Approximate Era labels without a year denote uncertain dates.

HOW TO READ THIS INDEX

Historical placement

Chronology is editorial. BA/AE represent research-era labels; year estimates are explicitly uncertain.

Story impact

Each story card includes an editable impact rating from 1 to 5; this is a research assessment.

Evidence density

Card reference bars and totals indicate indexed scene coverage, not proof that a lore claim is true.

02 / STORY CATALOG

Story registry

Browse every imported story entry, then open its evidence record.

03 / ENTITY DOSSIERS

Characters & factions

Links are labeled as source tags, confirmed scene speakers, or manually researched relationships.

CHARACTER STORIES / SOURCE READER

Bond Stories

Browse character Bond episodes directly without searching the main plot. Read indexed Korean originals and available English machine drafts.

Loading Bond episode inventory…

SURFACE COLLECTIBLES / LORE DOCUMENTS

Map Finds & Lost Relics

Read indexed collectible notes, diaries, letters, recordings and other Lost Relic text found in the game world.

Loading map-found document inventory…

This lists indexed Lost Relic documents, not every map pickup or inventory-item description. Exact map coordinates and missing item text are not inferred.

CONTENT INVENTORY / INDEPENDENT COMPARISON

Coverage audit

Which sources are indexed, which categories need more data, and which line counts require verification. Unknown coverage is never shown as 0%.

Loading read-only audit…

Indexed source inventory

Confirmed gaps and follow-ups

Line-count reconciliation queue

Differences against a third-party listing are not confirmed missing dialogue. Extraction rules, control entries and branches may differ.

04 / TEXT RETRIEVAL

Dialogue & lore search

Search campaign, event dialogue, map notes, Lost Relics, and locally imported text. Every result shows its source and category.

Checking local search index…

The downloadable tester build does not redistribute full scripts.

Import bond dialogue, item descriptions, BlaBla or other text

Import a local JSON file containing records with category, title, text and source ID. This is indexed only on your PC and never included in tester releases.

07 / SECURE UPDATE CENTER

Drag-and-drop patches

Install publisher-signed UI patches without replacing the standalone app. Your research, local dialogue and CG uploads are preserved.

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Drop a .nikpatch here

Or choose a signed patch file from your computer.

Signature and SHA-256 hashes are checked before anything is installed.
Patch safety and scope

Only official signed UI updates are accepted. Uploaded .exe files, code scripts, unknown ZIP files, and unsigned archives are rejected. Core Python/EXE updates still require a new signed Windows build. On a public site, deployments must be administrator-controlled.

06 / VISUAL EVIDENCE

CG & art gallery

Browse story-linked reference illustrations and add actual in-game CGs, item images, and other art with citation links. Cover images are not automatically CGs.

05 / GEOGRAPHIC EVIDENCE

Locations & travel constraints

Named places, documented journeys, and historical incidents. No geographic coordinates are inferred from travel times.

Geographic relationships are evidence, not map scale. A one-week walk does not establish distance without speed, terrain, and a reliable route.

TRANSIT & TEMPORAL CONSTRAINTS

Travel observations

Estimated and observed trips are kept separate. Unknown departure points remain unknown.